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1. [Request] Scanning Dev Blog - in Feedback/Requests [original thread]
I would enjoy reading an official CCP blog!
- by Eno Raef - at 2013.09.08 23:26:00
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2. Scanner and Dampener Modules: CCP please explain How they work - in Feedback/Requests [original thread]
I've been using my heavy suit and I have level three precision scanning and level profile dampening. I use an enhanced profile dampener which puts me at 44.1 db. I don't use advanced precision on those heavies and so my db for scanning is 61.1. Th...
- by Eno Raef - at 2013.09.08 18:27:00
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3. [Request & Suggestions] New Game mode Ideas & Game mode Variables - in Feedback/Requests [original thread]
Skirmish 1.0 That's the game mode idea we should have.
- by Eno Raef - at 2013.08.22 04:30:00
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4. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Cosgar wrote: Eno Raef wrote: This information is also not mentioned in the description and making any weapon less effective is not balance. Is CCP trying to balance the weapons or convince players into using the AR? When the most skilled pl...
- by Eno Raef - at 2013.07.27 19:30:00
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5. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Cosgar wrote: Eno Raef wrote: Psychotic Shooter wrote: Eno Raef wrote: Is the flaylock replacing the scrambler pistol since the flaylock greatly outdamages the scrambler pistol? It seems that both take about the same amount of aim to ...
- by Eno Raef - at 2013.07.27 17:30:00
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6. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Buster Friently wrote: Considering that the scrambler pistol is not an AR, I suggest you stay quiet so as not to raise your profile. The weapon is much more likely to get nerfed rather than buffed. The AR nerf brigade is always on the lookout...
- by Eno Raef - at 2013.07.27 17:27:00
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7. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Eno Raef wrote: Is the flaylock replacing the scrambler pistol since the flaylock greatly outdamages the scrambler pistol? It seems that both take about the same amount of aim to get a direct hit but the proto scram...
- by Eno Raef - at 2013.07.27 17:20:00
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8. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
CCP has made the scout cost more SP which hurts. The scout and heavy suit require more skill progression than the medium suits which seems illogical since the scout and heavy are situational than medium suits are all around useful suits. Biotics ...
- by Eno Raef - at 2013.07.27 16:55:00
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9. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
I remember the days of Dust when we saw a large variety of weapons used. Not anymore. I remember complaining when a scrambler pistol killed me or an HMG tore me up. I remember being worried when I heard a laser. I remember mass drivers that would...
- by Eno Raef - at 2013.07.27 16:46:00
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10. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
From the damage output of a single clip, it appears that CCP does not want the scrambler pistol to be a primary weapon. That could explain why it seems so underpowered. With lvl 5 weapon profiency a prototype scrambler pistol with 88 + 88 x .15...
- by Eno Raef - at 2013.07.27 16:25:00
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11. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Is the flaylock replacing the scrambler pistol since the flaylock greatly outdamages the scrambler pistol? It seems that both take about the same amount of aim to get a direct hit but the proto scramblers takes 4 rounds to kill a Caldari militia ...
- by Eno Raef - at 2013.07.27 04:41:00
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12. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
I tried the Burnstock earlier today after reading some posts mentioning the LR to be fine. It sucked as a weapon still. With 2 complex dmg mods, I hardly caused any damage and the players were able to move so fast while the large iron sight blocke...
- by Eno Raef - at 2013.07.25 23:52:00
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13. HMG vs. AR - in Feedback/Requests [original thread]
I don't believe the HMG should be designed as a CQC weapon. If the heavy could move faster, it possibly could. When I used the HMG in Chromosome, I preferred it as a suppressive weapon over medium range than as a CQC. Usually the shotgun did the d...
- by Eno Raef - at 2013.07.09 20:14:00
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14. The problem with proto stomps arnt the protos, its the people who give up - in Feedback/Requests [original thread]
Incorrect nonsense. Players don't ask to get pub-stomped, pub-stompers just do it. In the real world that's similar to saying that a victim is responsible for being assaulted and the assaulter's actions are not the cause.
- by Eno Raef - at 2013.07.09 16:32:00
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15. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
After Uprising, it was obvious to me that CCP would not take the heavy seriously and give it a fighting chance over medium suits. Therefore, I like the majority of everyone else moved to the medium suits when I finally got a respec. The Caldari lo...
- by Eno Raef - at 2013.07.09 16:26:00
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16. Sniper Rifle Neerf - in Feedback/Requests [original thread]
Appia Vibbia wrote: Beeeees wrote: Are you f-Ścking kidding me? Last match our entire team was dominated by 2 able snipers. Dont give me that sh!t, proto gear is supposed to withstand proto guns, wanting proto players to going down like mi...
- by Eno Raef - at 2013.07.08 17:08:00
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17. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
Cosgar wrote: Eno Raef wrote: What if the rocket had to travel a certain distance before it would arm and explode? If it doesn't travel the required distance, give it the cook time of a grenade before it expodes. This would drastically reduc...
- by Eno Raef - at 2013.07.07 20:50:00
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18. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
sammus420 wrote: Eno Raef wrote: What if the rocket had to travel a certain distance before it would arm and explode? If it doesn't travel the required distance, give it the cook time of a grenade before it expodes. This would drastically re...
- by Eno Raef - at 2013.07.07 20:44:00
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19. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
What if the rocket had to travel a certain distance before it would arm and explode? If it doesn't travel the required distance, give it the cook time of a grenade before it expodes. This would drastically reduce its CQC capability while keeping i...
- by Eno Raef - at 2013.07.07 19:04:00
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20. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Someone mentioned it but and it was a good idea. If the vehicle is not at 100% health, then an RDV should deny the pickup.
- by Eno Raef - at 2013.07.07 16:29:00
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